Treffer: Using RoblockLLy in the Classroom: Bridging the Gap in Computer Science Education through Robotics Simulation

Title:
Using RoblockLLy in the Classroom: Bridging the Gap in Computer Science Education through Robotics Simulation
Language:
English
Authors:
Rafael Herrero-Álvarez (ORCID 0000-0003-0650-7155), Rafael Arnay (ORCID 0000-0002-9074-0488), Eduardo Segredo (ORCID 0000-0002-4085-4356), Gara Miranda (ORCID 0000-0002-2181-0067), Coromoto Leon (ORCID 0000-0002-9294-9234)
Source:
IEEE Transactions on Learning Technologies. 2025 18:39-52.
Availability:
Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=4620076
Peer Reviewed:
Y
Page Count:
14
Publication Date:
2025
Document Type:
Fachzeitschrift Journal Articles<br />Reports - Research<br />Tests/Questionnaires
Education Level:
Secondary Education
DOI:
10.1109/TLT.2024.3520329
ISSN:
1939-1382
Entry Date:
2025
Accession Number:
EJ1457216
Database:
ERIC

Weitere Informationen

RoblockLLy is an educational robotics simulator designed for primary and secondary school students, whose goal is to increase their interest in science, technology, engineering, and mathematics. In the particular case of computer science, it allows developing computational thinking skills. It has been designed with ease of use in mind. This free tool is available through a web browser and does not need a complex installation or specific hardware requirements, allowing educational robotics to be introduced to a wide range of users by working on practical projects that will help them understand key concepts of robotics and programming. The effectiveness of RoblockLLy has been validated based on motivation, usability, and user experience criteria. The tool was validated with 212 secondary school students (12-16 years old). Specifically, motivation was measured with the Intrinsic Motivation Inventory, usability with the System Usability Scale, and user experience with the User Experience Questionnaire. Generally speaking, the results demonstrate that students perceived RoblockLLy as a novel and interesting tool. The ratings for usability were predominantly positive, although a few students indicated a preference for expert assistance. The overall rating of the user experience was positive as well, yet notable differences in attitudes toward motivation and usability were observed between genders.

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