Treffer: Contesting Sociocomputational Norms: Computer Programming Instructors and Students' Stancetaking around Refactoring

Title:
Contesting Sociocomputational Norms: Computer Programming Instructors and Students' Stancetaking around Refactoring
Language:
English
Authors:
Morgan M. Fong (ORCID 0000-0003-1697-0856), David DeLiema (ORCID 0000-0002-2014-0313), Virginia J. Flood (ORCID 0000-0003-1808-9923), Oia Walker-van Aalst
Source:
International Journal of Computer-Supported Collaborative Learning. 2025 20(1):79-119.
Availability:
Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed:
Y
Page Count:
41
Publication Date:
2025
Sponsoring Agency:
National Science Foundation (NSF)
Contract Number:
1612770
1607742
Document Type:
Fachzeitschrift Journal Articles<br />Reports - Research
DOI:
10.1007/s11412-023-09392-2
ISSN:
1556-1607
1556-1615
Entry Date:
2025
Accession Number:
EJ1487479
Database:
ERIC

Weitere Informationen

Working solutions to problems are not definitive end points. As a result, code that is technically correct can still be treated as needing revising -- a practice in computer programming known as refactoring. We document how late elementary to middle school students and their undergraduate instructors weigh the possibility of refactoring working code in an informal summer computer science workshop. We examined a 20-min stretch of classroom activity in which multiple coding approaches were explicitly evaluated as alternative routes to the same code output. Our theoretical framework draws on the stance triangle, amplifying and attenuating inequity, and an extension of sociomathematical norms. Using the method of interaction analysis, we transcribed and analyzed stretches of talk, gesture, and action during whole class dicourse and small group interactions involving 4-6 students. We investigated how instructors and students introduced, characterized, applied, and contested "sociocomputational" norms through stancetaking in classroom discourse, which shaped whose voices contributed to the discussion and whose ideas were treated as impactful and praiseworthy in the classroom. Because it is within these discourse spaces that instructors and students interpret and reinterpret sociocomputational norms about what is valued in programming approaches, educational researchers and teachers might attend to these conversation dynamics as one route to fostering more supportive and inclusive learning spaces.

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