Holk, E., Pathirage, M., Chauhan, A., Lumsdaine, A. und Matsakis, N.D. (2013) „GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language“, in. doi:10.1109/IPDPSW.2013.173.
Chicago Manual of Style 17th edition (full note)Holk, Eric, Milinda Pathirage, Arun Chauhan, Andrew Lumsdaine, und Nicholas D. Matsakis. „GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language“. In . https://doi.org/10.1109/IPDPSW.2013.173.
American Psychological Association 7th editionHolk, E., Pathirage, M., Chauhan, A., Lumsdaine, A., & Matsakis, N. D. (2013, Mai 1). GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language. https://doi.org/10.1109/IPDPSW.2013.173
Modern Language Association 9th editionHolk, E., M. Pathirage, A. Chauhan, A. Lumsdaine, und N. D. Matsakis. GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language. 2013, https://doi.org/10.1109/IPDPSW.2013.173.
ISO-690 (author-date, Deutsch)HOLK, Eric, Milinda PATHIRAGE, Arun CHAUHAN, Andrew LUMSDAINE und Nicholas D. MATSAKIS, 2013. GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language. In: . 1 Mai 2013