Cite Them Right 11th edition - Harvard

Michael Dunsky, Gabor Szauer, Michael Dunsky und Gabor Szauer (2023) C++ Game Animation Programming : Learn modern animation techniques from theory to implementation using C++, Open GL, and Vulkan.

Chicago Manual of Style 17th edition (full note)

Michael Dunsky, Gabor Szauer, Michael Dunsky, und Gabor Szauer. C++ Game Animation Programming : Learn Modern Animation Techniques from Theory to Implementation Using C++, Open GL, and Vulkan.

American Psychological Association 7th edition

Michael Dunsky, Gabor Szauer, Michael Dunsky, & Gabor Szauer. (2023). C++ Game Animation Programming : Learn modern animation techniques from theory to implementation using C++, Open GL, and Vulkan.

Modern Language Association 9th edition

Michael Dunsky, Gabor Szauer, Michael Dunsky, und Gabor Szauer. C++ Game Animation Programming : Learn Modern Animation Techniques from Theory to Implementation Using C++, Open GL, and Vulkan. 2023.

ISO-690 (author-date, Deutsch)

MICHAEL DUNSKY, GABOR SZAUER, MICHAEL DUNSKY und GABOR SZAUER, 2023. C++ Game Animation Programming : Learn modern animation techniques from theory to implementation using C++, Open GL, and Vulkan

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.