Cite Them Right 11th edition - Harvard

Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, Deevyankar Agarwal, Vikas Chaudhary, Moolchand Sharma, Prerna Sharma und Deevyankar Agarwal (2022) Deep Learning in Gaming and Animations : Principles and Applications.

Chicago Manual of Style 17th edition (full note)

Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, Deevyankar Agarwal, Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, und Deevyankar Agarwal. Deep Learning in Gaming and Animations : Principles and Applications.

American Psychological Association 7th edition

Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, Deevyankar Agarwal, Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, & Deevyankar Agarwal. (2022). Deep Learning in Gaming and Animations : Principles and Applications.

Modern Language Association 9th edition

Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, Deevyankar Agarwal, Vikas Chaudhary, Moolchand Sharma, Prerna Sharma, und Deevyankar Agarwal. Deep Learning in Gaming and Animations : Principles and Applications. 2022.

ISO-690 (author-date, Deutsch)

VIKAS CHAUDHARY, MOOLCHAND SHARMA, PRERNA SHARMA, DEEVYANKAR AGARWAL, VIKAS CHAUDHARY, MOOLCHAND SHARMA, PRERNA SHARMA und DEEVYANKAR AGARWAL, 2022. Deep Learning in Gaming and Animations : Principles and Applications

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.