Treffer: TEXT: Interactive Computer Graphics: A Top-Down Approach with OpenGL TM,4 th edition OpenGL TM: A Primer, 2 nd edition
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OTHER MATERIALS: An MCnet account and access to the Internet. You MUST check this email account (MCnet) every day. Failure to do so may result in missed assignments, etc. that may result in a lower grade in this course. Access to a C/C++ compiler. NVIDIA or comparable graphics card a plus. DESCRIPTION: An introduction to raster graphics technology. A study of the theory and practice necessary for comprehending the techniques for scientific visualization, interface design, and 2- and 3-dimensional data representation and manipulation. RATIONALE: This course is an elective for all Computer Science and Computing and Information Systems majors. LEARNING OBJECTIVES: This is a senior/first year graduate level introduction to raster graphics technology. The goal is to provide. The theory and practice necessary for comprehending the techniques for scientific visualization, interface design, and 2- and 3-dimensional data representation and manipulation. The students will be provided experience with the OpenGL TM, a widely used graphics library as well as Java3D APIs to create graphics routines illustrating the techniques necessary to support the theory and practice. EVALUATION: The instructor reserves the right to make adjustments as necessary. Tests: There will be a midterm exam worth 250 points each. Assignments: There will be 5-10 programming exercises and projects worth a total of 500 points. The student may be required to make an appointment with the instructor to demonstrate his/her project. Final Exam: There will be a comprehensive final examination given at the time specified by the college. This examination will be worth 250 points. Monday, December 10, 2007, 8:00-10:00 a.m.