Treffer: 6 Computer Simulation of Musical Evolution

Title:
6 Computer Simulation of Musical Evolution
Authors:
Source:
Music in Evolution and Evolution in Music ; page 473-564 ; ISBN 9781800647350 9781800647367 9781800647374 9781800647398 9781800647404 9781800647381
Publisher Information:
Open Book Publishers
Publication Year:
2022
Collection:
Open Book Publishers (via CrossRef)
Document Type:
Buch book part
Language:
English
ISBN:
978-1-80064-735-0
978-1-80064-738-1
1-80064-735-2
1-80064-738-7
DOI:
10.11647/obp.0301.06
DOI:
10.11647/obp.0301.06.pdf
Accession Number:
edsbas.8A4F7A1
Database:
BASE

Weitere Informationen

Chapter 6: surveys a number of computer systems developed over the last 20 years or so that attempt to generate music, many of which use evolutionary algorithms. As examples of the radical AI field of computational creativity, or musical metacreation, evolutionary-generative systems relate closely to systems for simulating/emulating language evolution (such as those developed by Simon Kirby), in that they generate music by means of the recombination of discrete patterns occurring in some selective environment. The most sophisticated of these systems, as represented by the work of Eduardo Miranda, emulate societies of virtual musical agents (some use robots as physical manifestations of those virtual agents) and allow for model-ling of both biological (via quasi-genetic inheritance between ‘generations’ of virtual agents) and cultural (via memetic transmission of musical patterns) coevolution. They suggest, as does the consideration of animal ‘musics’ in Chapter 5, that creativity, and the associated issue of taste-judgment, is not exclusively the preserve of our own species.