Treffer: Programación por bloques para un robot móvil

Title:
Programación por bloques para un robot móvil
Contributors:
Lago Fernández, Luis Fernando, UAM. Departamento de Ingeniería Informática
Publication Year:
2017
Collection:
Universidad Autónoma de Madrid (UAM): Biblos-e Archivo
Subject Terms:
Document Type:
Dissertation bachelor thesis
File Description:
application/pdf
Language:
Spanish; Castilian
Rights:
https://creativecommons.org/licenses/by-nc-nd/4.0/ ; Reconocimiento – NoComercial – SinObraDerivada ; openAccess
Accession Number:
edsbas.68AF05BC
Database:
BASE

Weitere Informationen

Over the last few years, technology has changed our life without us even noticing it, and from the beginning we wanted to teach kids the right way to use it. This formation was initially mainly passive, allowing students to just experiment with tools, which did not fulfill their curiosity. However, in the last few years this method has been changing into a more active one, where kids are able to create apps and learn what is behind those apps that they use everyday. To help with this new kind of teaching many proposals, like Scratch or Code, have been launched that allow us to teach coding to children in a more approachable way by using a programming language based on blocks. The main problem with these approaches is that they provide just a way of coding with a virtual solution. So, to make it even more attractive and interactive we have proposed the developement of a coding language based on blocks to program a robot built with an Arduino board. The developement of this tool has been done by using the block’s coding library “Blockly” released by Google. The customed blocks developed, have been designed for kids of young ages that are still not ready to read fluently. This blocks’ design was done by using only pictures to explain their meaning. There are also blocks designed for older kids that allow them to do iterative codes and conditionals. The robot’s movement has been acomplished by using a robot control tool developed in Python that gets the robot to the coordinates indicated. Once the last operative prototype was developed, succesfull tests were run in a real environment with users aged between 6 and 8 years. These tests have demonstrated the app’s usability for kids of younger ages, and the requirements established at the beginning of the project have been considered fulfilled. ; En los últimos años la tecnología ha ido cambiado nuestro día a día sin apenas darnos cuenta y, desde el principio, hemos querido impartir una formación a los más pequeños para su correcto uso. Esta formación empezó siendo ...