Treffer: State of the art of molecular visualization in immersive virtual environments

Title:
State of the art of molecular visualization in immersive virtual environments
Contributors:
Universitat Politècnica de Catalunya. Departament de Ciències de la Computació, Universitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
Publication Year:
2023
Collection:
Universitat Politècnica de Catalunya, BarcelonaTech: UPCommons - Global access to UPC knowledge
Document Type:
Fachzeitschrift article in journal/newspaper
File Description:
29 p.; application/pdf
Language:
English
Relation:
info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TIN2017-88515-C2-1-R/ES/VISUALIZACION, MODELADO, SIMULACION E INTERACCION CON MODELOS 3D. APLICACIONES EN CIENCIAS DE LA VIDA Y ENTORNOS RURALES Y URBANOS/; info:eu-repo/grantAgreement/AEI/ PLAN ESTATAL DE INVESTIGACIÓN CIENTÍFICA Y TÉCNICA Y DE INNOVACIÓN 2017-2020/PID2021-122136OB-C21/ES/Entornos 3D de alta fidelidad para Realidad Virtual y Computación Visual: geometría, movimiento, interacción y visualización para salud, arquitectura y ciudades/; Kuták, D. [et al.]. State of the art of molecular visualization in immersive virtual environments. "Computer graphics forum", Setembre 2023, vol. 42, núm. 6, article e14738.; http://hdl.handle.net/2117/385817
DOI:
10.1111/cgf.14738
Rights:
Attribution 4.0 International ; http://creativecommons.org/licenses/by/4.0/ ; Open Access
Accession Number:
edsbas.5A14BFE7
Database:
BASE

Weitere Informationen

Visualization plays a crucial role in molecular and structural biology. It has been successfully applied to a variety of tasks, including structural analysis and interactive drug design. While some of the challenges in this area can be overcome with more advanced visualization and interaction techniques, others are challenging primarily due to the limitations of the hardware devices used to interact with the visualized content. Consequently, visualization researchers are increasingly trying to take advantage of new technologies to facilitate the work of domain scientists. Some typical problems associated with classic 2D interfaces, such as regular desktop computers, are a lack of natural spatial understanding and interaction, and a limited field of view. These problems could be solved by immersive virtual environments and corresponding hardware, such as virtual reality head-mounted displays. Thus, researchers are investigating the potential of immersive virtual environments in the field of molecular visualization. There is already a body of work ranging from educational approaches to protein visualization to applications for collaborative drug design. This review focuses on molecular visualization in immersive virtual environments as a whole, aiming to cover this area comprehensively. We divide the existing papers into different groups based on their application areas, and types of tasks performed. Furthermore, we also include a list of available software tools. We conclude the report with a discussion of potential future research on molecular visualization in immersive environments. ; This work was supported by the US DOE LLNL-LDRD 22-FS- 026 and was performed under the auspices of the U.S. Department of Energy by Lawrence Livermore National Laboratory under Contract DE-AC52-07NA27344 (LLNL-CONF-831245) and by project TIN2017-88515-C2-1-R (GEN3DLIVE), from the Spanish Ministerio de Economía y Competitividad, by 839 FEDER (EU) funds. The work received further support by the French National Research agency (Grant ...