Treffer: Making Games with Python: Mission Impossible?

Title:
Making Games with Python: Mission Impossible?
Contributors:
Kompetenzzentrum für nicht-textuelle Materialien
Publisher Information:
EuroPython
Publication Year:
2017
Document Type:
course material<br />moving image (video)
Language:
English
Accession Number:
edsbas.565F0D47
Database:
BASE

Weitere Informationen

(en)Making Games with Python: Mission Impossible? EuroPython 2017 - Panel - 2017-07-11 - Arengo. Rimini, Italy A discussion about making full-featured, commercial games in python, both 2D and 3D. Looking at state of the art approaches to using python in gaming, we will compare the alternatives: pygame (2D API), OpenGL (via pygame/pySDL2), Unreal Engine 4 and the Godot Engine (with further comparison to Unity 3D game engine). We will also look at other benefits of using python in the gaming context, such as integration with 3D modelling software, scripting the asset pipeline and GIS data integration. Finally, can (and should) python move beyond being the language of plugins and scripts, and become the main language for creating game development projects