Szabó, D. und Illés, D.Z. (2024) „High performance GPU graphics API abstraction layer in C# for real-time graphics.“, Procedia Computer Science, 235, S. 1258-1267. doi:10.1016/j.procs.2024.04.119.
Chicago Manual of Style 17th edition (full note)Szabó, Dávid, und Dr. Zoltán Illés. „High Performance GPU Graphics API Abstraction Layer in C# for Real-Time Graphics.“. Procedia Computer Science 235 (5. März 2024): 1258-67. https://doi.org/10.1016/j.procs.2024.04.119.
American Psychological Association 7th editionSzabó, D., & Illés, D. Z. (2024). High performance GPU graphics API abstraction layer in C# for real-time graphics. Procedia Computer Science, 235, 1258-1267. https://doi.org/10.1016/j.procs.2024.04.119
Modern Language Association 9th editionSzabó, D., und D. Z. Illés. „High Performance GPU Graphics API Abstraction Layer in C# for Real-Time Graphics.“. Procedia Computer Science, Bd. 235, März 2024, S. 1258-67, https://doi.org/10.1016/j.procs.2024.04.119.
ISO-690 (author-date, Deutsch)SZABÓ, Dávid und Dr. Zoltán ILLÉS, 2024. High performance GPU graphics API abstraction layer in C# for real-time graphics. Procedia Computer Science. 5 März 2024. Bd. 235, , S. 1258-1267. DOI 10.1016/j.procs.2024.04.119