Treffer: Object-Oriented Designing and Implementation of a System for Mushroom Cultivation.

Title:
Object-Oriented Designing and Implementation of a System for Mushroom Cultivation.
Authors:
Singh, Manju1 singhm@mail.nplindia.ernet.in, Prasa, P. Bhanu2 bhanu@ceeri.ernet.in, Kapur, Pawan3 director@csio.res.in
Source:
ICFAI Journal of Computer Sciences. 2009, Vol. 3 Issue 2, p7-16. 10p. 12 Diagrams.
Database:
Supplemental Index

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Producing nutritious food at a profit, while using materials that would otherwise be considered waste, constitutes a valuable service in the self-sustaining community we might envision for the future. Mushrooms require different kinds of environment at different stages of their growth. The required environment naturally varies for each type of mushroom. The absence of proper environment might cause diseases and/or reduce the quality and quantity of the produce. To increase the production of mushrooms, monitoring and controlling of environmental parameters is a must. As object-oriented design and programming provide a number of features, such as abstraction and inheritance, that help in easy development and implementation of applications, a system has been designed and implemented using these techniques to monitor environmental parameters like temperature, Relative Humidity (RH), etc., and control the parameters using an Air-Handling Unit (AHU). In this paper, use of some of the object-oriented facilities provided by C++, such as different modes of inheritance and function calls, in the application is explained through examples, along with a brief description of the system for mushroom cultivation. [ABSTRACT FROM AUTHOR]