Treffer: Get a Life (the Java 6 Way).
Title:
Get a Life (the Java 6 Way).
Authors:
Source:
Pro Java 6 3D Game Development. 2007, p49-82. 34p.
Database:
Supplemental Index
Weitere Informationen
The Life3D example from Chapter 2 is utilized again in this chapter. Just to remind you, Life3D is a 3D version of Conway's Game of Life, a simple cellular automaton game whose visualization demonstrates many of Java 3D's basic capabilities. This time around I'll change the application a little to discuss four new Java SE 6 features that are useful for gaming: splash screens; the system tray API; the desktop API; and scripting integration. [ABSTRACT FROM AUTHOR]