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61

Practical Algorithms for 3D Computer Graphics
R. Stuart Ferguson ; R. Stuart Ferguson

Computer algorithms Three-dimensional displa... Computer graphics Computer animation Algorithms
E-Book
62

Isosurfaces: geometry, topology, and algorithms
Wenger, Rephael. ; Wenger, Rephael.

MATHEMATICS / Geometry /... COMPUTERS / Programming... COMPUTERS / Computer Gra... Surfaces. Isogeometric analysis. Three-dimensional imagin...
Buch
63

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64

Computer Visualization : Graphics Techniques for Engineering and Scientific Analysis
Richard S. Gallagher ; 0 Solomon Press,, ; Richard S. Gallagher ; et al.

T385
E-Book
65

Automata, languages and programming: 29th international colloquium, ICALP 2002, Málaga, Spain, July 8-13, 2002 : proceedings
ICALP 2002

Widmayer, Peter.

Machine theory -- Congre... Computer science -- Math... Programming languages (E... Computer science. Software engineering. Data structures (Compute...
Buch
66
67

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68

Teaching Children to Use Computers: A Friendly Guide.
Savas, Stephen D. ; Savas, E. S. ; Savas, Stephen D. ; et al.
125

Computer Graphics Computer Science Educati... Elementary Secondary Edu... Learning Activities Mathematics Education Microcomputers
Buch
69

The Art of Coding : The Language of Drawing, Graphics, and Animation
Mohammad Majid al-Rifaie ; Anna Ursyn ; Theodor Wyeld ; et al.

Coding theory Art and technology Computer graphics
E-Book
70

GPU Pro 360 Guide to Geometry Manipulation
Wolfgang Engel ; Wolfgang Engel

Shapes--Computer simulat... Rendering (Computer grap... Computer graphics Computer animation Graphics processing unit...
E-Book
71

Anyone Can Code : The Art and Science of Logical Creativity
Ali Arya ; Ali Arya

Logic Computer programming Programming languages (E... Coding theory
E-Book
72

Advanced Game Development with Programmable Graphics Hardware
Alan Watt ; Fabio Policarpo ; Alan Watt ; et al.

Computer graphics Video games--Programming
E-Book
73

Isosurfaces : Geometry, Topology, and Algorithms
Rephael Wenger ; Rephael Wenger

Surfaces Isogeometric analysis Three-dimensional imagin... COMPUTERS / Computer Gra... COMPUTERS / Programming... MATHEMATICS / Geometry /...
E-Book
74

An Integrated Introduction to Computer Graphics and Geometric Modeling
Ronald Goldman ; Ronald Goldman

Three-dimensional displa... Curves on surfaces--Math... Computer graphics
E-Book
75

Build Your Own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL2
Kelvin Sung ; Jebediah Pavleas ; Matthew Munson ; et al.

Interactive computer gra... Video games--Design
E-Book
76

GPU Parallel Program Development Using CUDA
Tolga Soyata ; Tolga Soyata

Parallel programming (Co... CUDA (Computer architect... Graphics processing unit...
E-Book
77

Creative Programming for Young Minds...on the TRS-80. I-Volume VII and All Stars Programs.
Brown, Devin
1433

Academically Gifted Computer Graphics Computer Programs Elementary Secondary Edu... Instructional Materials Mathematical Enrichment
E-Ressource
78

Building Quality Shaders for Unity®
Daniel Ilett ; Daniel Ilett

Video games--Programming Computer graphics Three-dimensional displa...
E-Book
80

Teaching Tech Together : How to Make Your Lessons Work and Build a Teaching Community Around Them
Greg Wilson ; Greg Wilson

Web sites--Design--Study... Computer programming--St... Robotics--Study and teac...
E-Book

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