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1

Appendix C: Using the Nsight Graphics Debugger
Computer Graphics Programming in OpenGL with C++, Third Edition. Dec 06, 2024

Book
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2

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Govil-Pai, Shalini, author. ; Govil-Pai, Shalini, author.

Computer graphics. Computer science. Computer vision. Image Processing and Com... Programming Techniques. Computer Imaging, Vision...
Book
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3

Automatic assessment of OpenGL computer graphics assignments
Wünsche, Burkhard C. ; Chen, Zhen ; Shaw, Lindsay ; et al.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education. :81-86

Conference
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4

Interpretive OpenGL for computer graphics
Chen, Bo ; Cheng, Harry H.
In Computers & Graphics 2005 29(3):331-339

Academic journal
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5

Foundations of 3D graphics programming: using JOGL and Java3D
Chen, Jim X. ; Chen, Chunyang. ; Chen, Jim X.

OpenGL. Java3D. Computer graphics. Three-dimensional imagin... Java (Computer program l...
Book
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6

Interactive computer graphics: a top-down approach using OpenGL
Angel, Edward. ; Angel, Edward.

OpenGL. Computer graphics. Interactive computer sys... Lehrbuch.
Book
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7

High performance GPU graphics API abstraction layer in C# for real-time graphics.
Szabó, Dávid ; Illés, Dr. Zoltán
Procedia Computer Science. 2024, Vol. 235, p1258-1267. 10p.

Graphical user interface... Compilers (Computer prog... Graphics processing unit... Rendering (Computer grap...
Academic journal
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8

OpenGL programming guide: the official guide to learning OpenGL, versions 3.0 and 3.1
Open GL programming guide

Shreiner, Dave. ; Khronos OpenGL ARB Working Group. ; Shreiner, Dave.

OpenGL. Computer graphics.
Book
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9

OpenGL programming guide: the official guide to learning OpenGL, version 1.4
Shreiner, Dave. ; OpenGL Architecture Review Board.

OpenGL. Computer graphics.
Book
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10

OpenGL programming guide: the official guide to learning OpenGL, version 1.2
Woo, Mason. ; Woo, Mason. OpenGL programming guide. ; OpenGL Architecture Review Board.

OpenGL. Computer graphics.
Book
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11

Foundations of 3D Graphics Programming: Using JOGL and Java3D
Chen, Jim X., author. ; Wegman, Edward J., author. ; Chen, Jim X., author.

Computer graphics. Computer science. Software engineering. Computer vision. Computer Imaging, Vision... Software Engineering/Pro...
Book
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12

Advanced Graphics Programming Using OpenGL
Tom McReynolds ; David Blythe ; Tom McReynolds ; et al.

Computer graphics
E-Book
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14

OpenGL – Build High Performance Graphics
Muhammad Mobeen Movania ; David Wolff ; Raymond C. H. Lo ; et al.

Computer graphics
E-Book
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15

OpenGL ES 3.0 Programming Guide
Dan Ginsburg ; Budirijanto Purnomo ; Dave Shreiner ; et al.

OpenGL Computer graphics--Speci... Application program inte... Computer programming
E-Book
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16

Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction
Kothari, D. P. ; Awari, G. ; Shrimankar, D. ; et al.

Computer graphics--Mathe... Video games--Mathematics Computer graphics
E-Book
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17

OpenGL ES 2.0 Programming Guide
Aaftab Munshi ; Dan Ginsburg ; Dave Shreiner ; et al.

OpenGL Computer graphics--Speci... Application program inte... Computer programming
E-Book
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20

Foundations of 3D Graphics Programming : Using JOGL and Java3D
Jim X. Chen ; Chunyang Chen ; Jim X. Chen ; et al.

Application software Software engineering Computer graphics Image processing—Digital... Computer vision Computers, Special purpo...
E-Book
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