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1
Game Development Using Python
Parker, James R. (Verfasser)
Dulles, VA : Mercury Learning and Information, 2021
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2
High performance Python : [practical performant programming for humans]
Gorelick, Micha
1. ed.
Beijing [u.a.] : O'Reilly, 2014
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3
Python Programming Using Problem Solving
Bhasin, Harsh (Verfasser)
Dulles, VA : Mercury Learning and Information, 2023
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4
Introduction to Game Development : Using Processing
Parker, James R. (Verfasser)
Dulles, VA : Mercury Learning and Information, 2015
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5
Python 3 Data Visualization Using Google Gemini
Campesato, Oswald (Verfasser)
Dulles, VA : Mercury Learning and Information, 2024
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6
Reliability analysis using MINITAB and Python
Hwang, Jaejin (Verfasser)
Hoboken, New Jersey : John Wiley & Sons, 2023
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7
Python. An Introduction to Programming
Parker, James R. (Verfasser)
Dulles, VA : Mercury Learning and Information, 2021
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8
Programming Python
Lutz, Mark (Verfasser)
3. ed.
Beijing : O'Reilly, 2006
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9
Lean Game Development : Apply Lean Frameworks to the Process of Game Development
Rosenfield Boeira, Julia Naomi (Verfasser)
2nd ed. 2024
Berkeley, CA : Apress, 2024
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10
Game Development with GameMaker : A Primer on Game Development and Design
Cossu, Sebastiano M (Verfasser)
2nd ed. 2024
Berkeley, CA : Apress, 2024
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11
Mobile Applications Development : With Python in Kivy Framework
Barua, Tarkeshwar (Verfasser)
Berlin : De Gruyter, [2021]
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12
Game Backend Development : With Microsoft Azure and PlayFab
Bors, Balint (Verfasser)
1st ed. 2023
Berkeley, CA : Apress, 2023
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13
Programming Fundamentals Using JAVA : A Game Application Approach
McAllister, William (Verfasser)
Dulles, VA : Mercury Learning and Information, 2021
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14
Hands-on Unity 2020 game development : build, customize, and optimize professional games using Unity 2020 and C#
Borromeo, Nicolas Alejandro (Verfasser)
Birmingham ; Mumbai: Packt, [2020]
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15
Python 3 : Pocket Primer
Parker, James R. (Verfasser)
Dulles, VA : Mercury Learning and Information, 2017
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16
Quantitative Risk Management Using Python : An Essential Guide for Managing Market, Credit, and Model Risk
Liu, Peng (Verfasser)
1st ed. 2025
Berkeley, CA : Apress, 2025
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17
Simulating the Brain : A Four-Step Method Using Ordinary Differential Equations and Python
Caligiore, Daniele (Verfasser)
1st ed. 2025
Singapore : Springer Nature Singapore, 2025
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18
Flame Game Development : Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3
Cruz Yoris, Andrés (Verfasser)
1st ed. 2024
Berkeley, CA : Apress, 2024
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19
The Basics of Using the Game Strategy of Technology Parks and Innovation Networks for Sustainable Development
Momotova, Oksana N. (Verfasser)
Game Strategies for Business Integration in the Digital Economy. - [Erscheinungsort nicht ermittelbar] : Emerald Publishing Limited. - 10.1108/S1069-0964202327. - (2023), Seite 193-203
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20
Programming Essentials Using Java : A Game Application Approach
McAllister, William (Verfasser)
Dulles, VA : Mercury Learning and Information, 2017
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